I build software systems to decode complex processes,
design interfaces and illustrations to translate ideas,
and make paintings to play with color, shape, form.
Astrobunny
Class Project — 2021
A 3D digital animation of Astrobunny, a character I designed, modeled, rigged and textured. Astrobunny is an adventurous robot-astronaut-bunny hybrid on a mission to find the tastiest carrots across the galaxy.